The game was released on August 8th by indie developers Talawa Games and Teotl Studios and has in a short week managed to grab a lot of people’s attention. Critics scores range between 7/10 to 9/10 and players rate it even higher!
Following quote is taken from my Unmechanical bio page:
One could say that I sort of squeezed myself into this project halfway in. I came across a video from an early build and said to myself: “I’mma work on this here game”. I mean, look at it. It looks awesome. The setting and environments are perfect for electronic music. I tried my best to create a sound world that felt fresh and original, staying far away from the hashed out blipblop stereotypes that are usually associated with games (especially those involving robots). This resulted in about 50 minutes of new music, with a lot of focus on ambient textures combining the mechanical and organic elements found throughout the game.
Aside from being my first video game soundtrack, Unmechanical has already proven itself to be a fantastic experience, forging great friendships with both developers Talawa and fans around the globe. I have been humbled by many kind words regarding the soundtrack, especially regarding the theme featured in the trailer. Even the critics reviewing the game have had mostly nice things to say about the music. Yet you can’t please everyone. That said, I would love to hear your thoughts on the music!
Purchase the OST at any of the sites below
[…] as complementary soundtracks go Unmechanical’s is up there with the best.
The soundtrack is one of the better ones I’ve listened to in a long time
I watched the trailer for the game and was all like wow! I’ve never seen anything that worked so well together visually and musically.