Not only that, but the game has also won an award for ”Best Artistic Achievement” as well being awarded ”Best Sound” for the soundtrack.
Following quote is taken from my Unmechanical bio page:
One could say that I sort of squeezed myself into this project halfway in. I came across a video from an early build and said to myself: “I’mma work on this here game”. I mean, look at it. It looks awesome. The setting and environments are perfect for electronic music. I tried my best to create a sound world that felt fresh and original, staying far away from the hashed out blipblop stereotypes that are usually associated with games (especially those involving robots). This resulted in about 50 minutes of new music, with a lot of focus on ambient textures combining the mechanical and organic elements found throughout the game.
[…] as complementary soundtracks go Unmechanical’s is up there with the best.
I watched the trailer for the game and was all like wow! I’ve never seen anything that worked so well together visually and musically.
The soundtrack is one of the better ones I’ve listened to in a long time